Meta-patent could lead to better lip-syncing in video games and VR apps

Ahead of Quest Pro’s launch, a new Meta patent shows a more realistic lip-sync and facial animation system for VR and gaming. A new patent filed by Meta showcases technology…

Patients in VR during surgery need fewer sedatives, trial finds

A fascinating clinical trial has reported that virtual reality immersion can reduce the amount of anesthesia needed during certain types of hand surgery. The trial found that patients using virtual…

Best VR Horror Games for Valve Index

Virtual reality is one of the best ways to experience games, especially for those who love interactive games. For many horror fans, virtual reality has been a way to experience…

You can now create social VR worlds in Rec Room using professional tools

Image: Playroom Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser and lade die Seite neu. The VR Rec Room social app offers new…

Health AR VR Market 2022: In-Depth Study by Top Key Players SAMSUNG, MICROSOFT, GOOGLE

New Jersey, United States, September 26, 2022 /Digital newspaper/ Augmented reality solutions can significantly improve the overall patient experience and make it less problematic by adding contextual information and navigation…

Sandbox VR opens September 30 at Bottleworks District

INDIANAPOLIS–(BUSINESS WIRE)–Bottleworks District is pleased to announce the grand opening of Sandbox VR, a full-body virtual reality entertainment experience located at the northwest corner of the Bottleworks Hotel building on…

The global virtual reality market is expected to grow by USD 16.12 billion during the period 2022-2026, accelerating at a CAGR of 59.28% during the forecast period

ReportLinker Global Virtual Reality in Education Market 2022-2026 Analyst is monitoring Virtual Reality in Education Market and it is poised to grow by $16.12 billion during of the period 2022-2026,…

The global virtual reality market is expected to grow by USD 16.12 billion during the period 2022-2026, accelerating at a CAGR of 59.28% during the forecast period

ReportLinker Global Virtual Reality in Education Market 2022-2026 Analyst is monitoring Virtual Reality in Education Market and it is poised to grow by $16.12 billion during of the period 2022-2026,…

Can VR fitness replace the gym?

With the ubiquity of fitness games on the market, you might be wondering if the gym is obsolete. Why spend a hefty monthly sum on membership fees when you could…

New XR-Land Imversed Metaverse Embraces Mixed Reality Life

Augmented and virtual reality technology will begin to dramatically alter everyday life, and it’s not as far off as one might think. The first-ever XR-Land metaverse, Imversed, anticipates the curve…